Beta for the game just released!


Here's the first working product of "Rocket Burst!"

The game began with experimenting with a fun core mechanic.  I knew I wanted to fling a plane around by wildly tapping on a touch screen, so that's where the clicking/tapping started.  Some of the finer details were inspired by one of my favorite games "Kirby: Air Ride".  The boost mechanic in that game always felt so lovely and intuitive, so I tried to capture the essence of that here in this game.

Once I had a fun core mechanic, I just needed to add some obstacles to challenge it.  All I did in this case was add a few meteors.

The next step is to create a scoring system.  I'm thinking of adding increased scores if you strike multiple asteroids in a single boost.  I was also thinking of allowing chain reactions to occur if a blue meteor hits a red meteor.  Just some fun flavorful stuffs.

Files

source (14).zip Play in browser
Jul 27, 2020

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